Moe Alothman
Backend Software Engineer
Building software that feels simple on the surface and solid underneath.
Technical Skills
A look at the languages, tools, and platforms I work with most.
…and plenty more technologies I'm learning & mastering every day.
My Projects
A look at the projects I’ve built and the kinds of problems I enjoy solving.

A marketplace for booking private spaces built with Kotlin, Spring Boot, PostgreSQL, and Stripe.
GitHub
An invite-only nightclub app for member verification, event discovery, and seamless QR code entry built with Java, Spring, MySQL, and React Native.
GitHub
A full-stack anime streaming site built with Java, Spring, GraphQL, MySQL, and AniList integration.
GitHub
A freight management platform for managing loads, drivers, and invoices using Java, Spring, GraphQL, and MongoDB.
GitHubProfessional Experience
Highlights of my career and the impact I’ve made.
Jan 2022 - Present
Jan 2022 - Present
Senior Software Engineer
Samsung SmartThings • Remote
Jan 2022 - Present
Working on large-scale distributed systems focused on real-time event processing, scheduling, and platform reliability.
- Architected and launched Hourglass, a sharded distributed scheduling system built on DynamoDB and MemoryDB, replacing a Cassandra-backed monolith and enabling a live migration of 90M+ schedules.
- Founded and led the Event Review Board, defining schema and usage standards for event types across the platform and coordinating adoption across teams.
- Reduced event pipeline load by 30% by designing a targeted subscription notification system that eliminated unnecessary proactive event traffic.
- Helped scale SmartThings’ global event pipeline, a distributed system processing 400k events per second across 10M concurrent subscriptions.
- Drove infrastructure savings of $20k+ per month through Kafka consumer upgrades, cluster consolidation, and Cassandra replica optimization.
- Improved monitoring and alerting with Sumo Logic and Datadog, and contributed to incident response through 24/7 on-call support.
Mar 2020 - Jan 2022
Mar 2020 - Jan 2022
Freelance Software Engineer
Fiverr • Remote
Mar 2020 - Jan 2022
Built custom game modifications and multiplayer systems for clients, focused on gameplay changes, networking, and technical problem-solving.
- Developed custom game-altering mods for clients based on requested features and gameplay changes.
- Implemented client-server networking systems to handle inventory synchronization across multiple connected players.
- Built A* pathfinding logic to validate connections before performing network operations.
- Delivered tailored freelance projects through Fiverr and received strong client feedback.
Feb 2018 - Mar 2020
Feb 2018 - Mar 2020
Software Engineer
Eagle Path Express LLC • On-site
Feb 2018 - Mar 2020
Built and maintained internal software for freight operations, carrier management, and day-to-day logistics workflows.
- Developed and maintained a commercial freight management portal using React, Java, Spring Boot, and GraphQL.
- Improved operational efficiency by 60% by moving core freight workflows into an in-house platform.
- Integrated with partner APIs to streamline cross-system operations and reduce time spent on external broker software.
- Built features for load management, driver tracking, invoicing, and other daily freight operations.
- Reviewed pull requests with a focus on code quality, best practices, and documentation.
- Wrote tests and automated deployment scripts to improve production reliability and team workflow.
My Resume
View my professional qualifications and experience.